SATED is a grimy, hypnotic roguelike where you descend into a dripping megastructure to cook increasingly grotesque delicacies for ever-hungrier monsters.
KEY FEATURES
FEED THE ABOMINATION OR GET COOKED: You're trapped in a moving tram kitchen deep inside a rotting megastructure. Every stop brings a new monster with disgusting, impossible tastes.
THE CURSED FRIDGE IS YOUR ONLY GOD: A sentient, gambling-obsessed refrigerator that works as a mad slot machine is your only kitchen aid. Spin for twitching ingredients, pray for good RNG, and occasionally get owned by an “Inspection.”
COOKING SO DISGUSTING IT'S BEAUTIFUL: Throw together organs, industrial waste, living insects, batteries, human eyes, and other garbage. The order you drop them in the pot matters. One wrong move and your dish can become cursed, moldy…or sentient.
DEEP ROGUELIKE BUILDS: Stack deranged modifiers on your fridge that completely warp how you play. Turn every ingredient into gold, double your satiety, or just embrace chaos. Become the ultimate degenerate chef.
MONSTERS THAT REMEMBER YOUR FAILURES: From angelic horrors begging for battery soup to submarine sharks craving marine delicacies, each creature has unique tastes and cruel debuffs. The deeper you go, the more personal they get.
BRANCHING TRAM ROUTES THROUGH HELL: Choose your path on a living map. Hit shops, modifier combiners, mysterious stations and more between monster stops. Every route feels different. Every route can ruin you in a new way.